Ansible normally has defaults that make sure to check the return codes of commands and modules and it fails fast – forcing an error to be dealt with unless you decide otherwise.
Sometimes a command that returns different than 0 isn’t an error. Sometimes a command might not always need to report that it ‘changed’ the remote system. This section describes how to change the default behavior of Ansible for certain tasks so output and error handling behavior is as desired.
New in version 0.6.
Generally playbooks will stop executing any more steps on a host that has a task fail. Sometimes, though, you want to continue on. To do so, write a task that looks like this:
- name: this will not be counted as a failure command: /bin/false ignore_errors: yes
Note that the above system only governs the return value of failure of the particular task, so if you have an undefined variable used or a syntax error, it will still raise an error that users will need to address. Note that this will not prevent failures on connection or execution issues. This feature only works when the task must be able to run and return a value of ‘failed’.
New in version 2.2.
Connection failures set hosts as ‘UNREACHABLE’, which will remove them from the list of active hosts for the run. To recover from these issues you can use meta: clear_host_errors to have all currently flagged hosts reactivated, so subsequent tasks can try to use them again.
New in version 1.9.1.
When a task fails on a host, handlers which were previously notified will not be run on that host. This can lead to cases where an unrelated failure can leave a host in an unexpected state. For example, a task could update a configuration file and notify a handler to restart some service. If a task later on in the same play fails, the service will not be restarted despite the configuration change.
You can change this behavior with the
--force-handlers command-line option,
or by including
force_handlers: True in a play, or
force_handlers = True
in ansible.cfg. When handlers are forced, they will run when notified even
if a task fails on that host. (Note that certain errors could still prevent
the handler from running, such as a host becoming unreachable.)
New in version 1.4.
Suppose the error code of a command is meaningless and to tell if there is a failure what really matters is the output of the command, for instance if the string “FAILED” is in the output.
Ansible in 1.4 and later provides a way to specify this behavior as follows:
- name: this command prints FAILED when it fails command: /usr/bin/example-command -x -y -z register: command_result failed_when: "'FAILED' in command_result.stderr"
In previous version of Ansible, this can be still be accomplished as follows:
- name: this command prints FAILED when it fails command: /usr/bin/example-command -x -y -z register: command_result ignore_errors: True - name: fail the play if the previous command did not succeed fail: msg="the command failed" when: "'FAILED' in command_result.stderr"
New in version 1.3.
When a shell/command or other module runs it will typically report “changed” status based on whether it thinks it affected machine state.
Sometimes you will know, based on the return code or output that it did not make any changes, and wish to override the “changed” result such that it does not appear in report output or does not cause handlers to fire:
tasks: - shell: /usr/bin/billybass --mode="take me to the river" register: bass_result changed_when: "bass_result.rc != 2" # this will never report 'changed' status - shell: wall 'beep' changed_when: False
Sometimes it’s desirable to abort the entire play on failure, not just skip remaining tasks for a host.
any_errors_fatal play option will mark all hosts as failed if any fails, causing an immediate abort:
- hosts: somehosts any_errors_fatal: true roles: - myrole
for finer-grained control
max_fail_percentage can be used to abort the run after a given percentage of hosts has failed.